// DualCorev3.0.5 \\
\\ -- 09/13/12 -- //
1. Install Unreal Tournament 3
2. Install UT3Patch5.exe
3. Install Titan Patch
4. Place, "DM-DualCoreV3_0_5.ut3" in: Documents\My Games\Unreal Tournament 3\UTGame\Unpublished\CookedPC\Maps\
5. Place, "DCv3_SMeshes.upk" in: Documents\My Games\Unreal Tournament 3\UTGame\Unpublished\CookedPC\Maps\
6. Open UnrealED -> Load map -> (May have to save?) -> Play
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|| Change Log ||
- Moved Mineshaft closer to Bunker (Britt)
- Added "alarm" at first ramp HB'ers encounter (Britt)
- Scattered a few hoverboards around ship and made them one-time use (Britt)
- Added "dust" volume fog (Britt)
- Added "lava" volume fog. May change this to particles later (Britt)
- Added a few DMC sign examples (Britt)
- Redid bunker. Leaving it simple for now (Britt)
- Added "fire" particles to crashed ship (Britt)
- Switched fence and ramp BSP to static meshes (Britt)
- Textured and made bridges taller (Britt)